luc017.c¶
Problem Statement
Given a point (x, y), write a program to find out if it lies on X-axis, Y-axis or origin.
Metadata¶
| Property | Detail |
|---|---|
| Author | Amit Dutta (amitdutta4255@gmail.com) |
| License | MIT |
| Difficulty | Beginner (index: 1 / 10) |
Actions¶
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Source Code¶
#include <stdio.h>
#include <math.h>
#define EPSILON 0.00001
int main()
{
double x, y;
printf("Enter the point P(x, y) : ");
scanf("%lf %lf", &x, &y);
if (fabs(x) < EPSILON && fabs(y) < EPSILON)
printf("\nPoint P(%g, %g) lies on the origin.", x, y);
else if (fabs(x) < EPSILON)
printf("\nPoint P(%g, %g) lies on the Y-Axis.", x, y);
else if (fabs(y) < EPSILON)
printf("\nPoint P(%G, %g) lies on the X-Axis.", x, y);
else
printf("\nThe point P(%g, %g) lies in a QUADRANT (not on an axis or the origin).", x, y);
return 0;
}
Explanation¶
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[START]
## What it does
(Explain the overall purpose in 1-2 sentences)
## Step-by-step
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## Key Concepts
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## Notes
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[END]
CODE (luc017.c):
#include <stdio.h>
#include <math.h>
#define EPSILON 0.00001
int main()
{
double x, y;
printf("Enter the point P(x, y) : ");
scanf("%lf %lf", &x, &y);
if (fabs(x) < EPSILON && fabs(y) < EPSILON)
printf("\nPoint P(%g, %g) lies on the origin.", x, y);
else if (fabs(x) < EPSILON)
printf("\nPoint P(%g, %g) lies on the Y-Axis.", x, y);
else if (fabs(y) < EPSILON)
printf("\nPoint P(%G, %g) lies on the X-Axis.", x, y);
else
printf("\nThe point P(%g, %g) lies in a QUADRANT (not on an axis or the origin).", x, y);
return 0;
}